
Modifiers | House Rules
You can download the PDF rulebook to read through the rules.
You've mastered the game, what's next?!
Modifiers!
Make each game unique by applying a modifier to spice things up! S3CCG is a game that lets your imagination run free!
Below you'll find an ever-growing list of different S3 Modifiers to try out!
While you're at it, come up with your own and contact us to add to the list!


Use the Contact Us Form to suggest your favorite house rules as a Modifier!
Modifier | Effect |
---|---|
Defense Ready | Defensive skills and spells can be played from your hand or Library. |
Extra Sharp | Defensive Skills and Spells shatter after damage calculation. |
Fragile Weapons | All weapons will break if the ATK or SDG is lower on an attack than the opponents DEF or INT. |
Fright Night | Increase the WC for all spells and skills by 3. |
JRPG Mode | Apply 'Will Overdrive'. You cannot have duplicate of any cards in your deck. Cooldown applies during each of your champion's turns. |
Kickstarter | Start the game with 1 Will per champion. |
Mirror Match | All players must use the same champions. |
Twins & Triplets | Use 2 of the same champions for 2v2 or Duos and 3 of the same champions for 3v3. |
Unbreakable | Defensive Skills and Spells cannot break. |
Will Overdrive | Start the game with up to 25 Will in your Will Zone. Remove the remaining Will from your deck. |